2009年4月6日星期一

Silent Hill Reimaging Official

990 Updated the debugger: - Added address highlighting for jumps and branches. - Replaced the Look and Feel list selection with our own, now register highlighting on the selected line is readable. RTC updated: - Fixed psp time fromMicros. - Improved sceRtcSetTick and sceRtcGetTick, but it doesn't match psp exactly Added some more log messages: - 2.71 and 3.52 versions of sceUtility. -  psp demos sceHprm. Basic attempt at kernel printf. Yesterday (22 hours ago) pfft.whatever



Uberjack has posted a new release of his Sinclair Spectrum emulator for PlayStation

 ,psp games;



Following relentless internet chatter, Konami has finally confirmed the existence of its Silent Hill reimagining, Silent Hill: Shattered Memories, psp demos scheduled to release on Wii, PS2 and PSP this autumn.



Developed by Climax UK, the team responsible for the diminutive Silent Hill: Origins on PSP, Shattered Memories shares basic plot elements with Team Silent's classic original PlayStation survival horror outing. Once more, you fill the shoes of protagonist Harry Mason as he searches the fog-shrouded - and apparently now snowy - streets of Silent Hill in a bid to locate his missing daughter Cheryl.



However, Konami claims that NPCs now frequent different locations and offer new responses, with new paths and clues altering the original experience. What's more, while PS2 and PSP versions feature traditional control schemes, Wii owners can enjoy motion control elements attempting to increase immersion in Silent Hill's unsettling world. Your remote now serves as both a torch – to scour the darker corners of town – and a mobile phone. This latter element serves as a secondary interface for accessing GPS maps and photo-taking. Motion controls also enable players to interact with puzzles and examine objects on their journey.





You know, Sony limits our memory in Internet Browser. So we cannot play big flash games and open big web sites.

This mod removes this limitation. And you can use all of the memory that your PSP has.

If your PSP is Fat, the HighMemMod uses all of 32 MB RAM.

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