The h.bin is loaded to 0x08800000, and the text address of paf.prx is passed in $a0 to the
binary code. You can then trick out function imports, like for example sceDisplayWaitVblankStart:
sceDisplayWaitVblankStart = (void*)(paf_addr+0x15F068);
This release works _only_ on fat PSPs. The slim version will come out later.
I'm not gonna include a list of credits here, I'll just forget some important names and then
I'll be screwed :P The free psp game people who need to be credited will know it anyway.
Have fun!
P.S. Just wait a few days, there's a bit of awesomeness coming up.
- MaTiAz"
The h.bin is loaded to 0x08800000, and the text address of paf.prx is passed in $a0 to the
binary code. You can then trick out function imports, like for example sceDisplayWaitVblankStart:
Edit:
Here is the correct h.bin. An understandable mistake. MaTiAz quoted:
"Yeah, the release was messed, I put the wrong h.bin there. It's fixed now, redownload it Thanks for pointing it out."
The IR keyboard support is based on the work of Harald Fielker.
It has been developed on linux for Firmware free psp game 1.5 and 5.x-m33, and for the IR keyboard
part it has been tested using a Targus Universal IR Wireless keyboard on PSP FAT.
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